Review: Shadowrun Returns (2013)

  • August 2, 2014
  • James Skemp
The following is a review of Shadowrun Returns (2013), available for PC on Steam. Enjoyable story and gameplay After having the game for a little over 9 months, I've finally beaten the main campaign, Dead Man's Switch, of Shadowrun Returns (2013). It didn't take this long to beat it because the game wasn't enjoyable, but rather because the machine I had until a few months ago wasn't ideal for gaming, so it wasn't until the last three months that I really got into this.

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Review: Still Life (2005)

  • July 29, 2014
  • James Skemp
The following is a review of Still Life (2005), available for PC on Steam. Great story, interesting puzzles Having liked Syberia (you have to like a game if you've bought multiple copies over the years), when I saw the Still Life trilogy in a bundle (Post Mortem, Still Life, Still Life 2) a few months ago I decided to pick it up. While it's taken me a while to get to this game (not thinking, I played the second in the series first), I'm glad I finally did.

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Review: Fearless Fantasy (2014)

  • July 13, 2014
  • James Skemp
The following is a review of Fearless Fantasy (2014), available for PC on Steam. Enjoyable, but controls are a bit iffy While Fearless Fantasy isn't long (there's only 13 sections), it's nonetheless an interesting game. The combat mechanic is probably more suited for touch-based devices (I found windowed mode makes the game a little easier, than playing full screen in 1920x1080), it still keeps combat interesting. Because of the mechanic, I did find myself having to grind earlier levels for experience, and ended the game with level 17 characters.

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Review: To the Moon (2011)

  • June 28, 2014
  • James Skemp
The following is a review of To the Moon (2011), available for PC on Steam. Good story, but iffy controls From the reviews of this game I was expecting a short game with a good story. And having now beat the game in a little over 3 and a half hours (having only looked up if I needed to get off the horse to exit the stage; we'll get to that in a bit), that's exactly what I got.

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Review: Hexcells Plus (2014)

  • June 20, 2014
  • James Skemp
The following is a review of Hexcells Plus (2014), played on the PC. More of the same, with a bit more complexity Having gone through the first Hexcells rather quickly, I just as quickly started playing the standalone Hexcells Plus. While this game contains the same number of puzzles as the original, it adds additional gameplay dynamics. While I finished the first in less than 2 hours, Steam reports that I put in 8 hours on this version.

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Review: Hexcells (2014)

  • June 14, 2014
  • James Skemp
The following is a review of Hexcells (2014), played on the PC. A short, but enjoyable, puzzle game Ultimately, I recommend Hexcells, especially for the price I paid ($1.25 with the standalone expansion), as I got a around 110 minutes of play. It's a pretty basic puzzle game, with some extra dynamics added in as you progress. I do wish that the puzzles were a little more complex, but I also tend to enjoy this type of game, so the general idea wasn't new to me.

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