Review: Alice: Madness Returns (2011)

  • September 8, 2013
  • James Skemp
The following is a review of Alice: Madness Returns, released in 2011 for the PlayStation 3 and Xbox 360. A dark masterpiece I picked up a new copy of Alice: Madness Returns for the Xbox 360 back in April of 2012. Since it came with a copy of the original American Mcgee's Alice, I decided to start with that in May. However, it took me until November of that year to beat that game (it was good, just long), and then I didn't start the main game until the middle of August.

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C2-12828-1 and Disgaea 3: Absence of Detention

  • August 10, 2013
  • James Skemp
Last month I was playing Disgaea 3: Absence of Detention on the PlayStation Vita. I had finished the game, but had started a new game and was picking up the Diez Gentleman by losing to Raspberyl. Unfortunately, when I lost to her I kept getting the error code of C2-12828-1, and the game crashed. In my particular case I just didn't have enough room in homeroom. Unfortunately I forget the exact number, but the game wants you to keep more slots open than you need.

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Review: D-Link Wireless N 900 Mbps Home Cloud App-Enabled Dual-Band Gigabit Router (DIR-855L)

  • July 21, 2013
  • James Skemp
The following is a review of the D-Link Wireless N 900 Mbps Home Cloud App-Enabled Dual-Band Gigabit Router (DIR-855L). Very nice, save the short power cord While I just replaced my router with a MediaLink router (since I wanted wireless N), when Amazon Vine offered this D-Link router I figured I would give it a try, since I had noticed issues with my laptop losing wireless and my tablet experiencing extreme drops.

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Review: Microsoft .NET Framework 4.5 Quickstart Cookbook (2013)

  • June 30, 2013
  • James Skemp
The following is a review of Microsoft .NET Framework 4.5 Quickstart Cookbook (2013), written by Jose Luis Latorre Millas, and published by Packt Publishing. The .NET Framework is just too big .NET 4.5 came out a short while ago, but the amount I've been able to do with it has been fairly limited. So when I was asked if I wanted a review copy of Microsoft .NET Framework 4.5 Quickstart Cookbook I went ahead and took the opportunity to do so, to see what I could look forward to.

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Unofficial Xbox Live API wrappers

  • June 9, 2013
  • James Skemp
This morning I created two API wrappers for the Mashape implementations of XboxApi.com and XboxLeaders.com. These unofficial APIs allow you to pull information from Xbox Live for particular users. I've used a simiilar structure for both (based upon XboxLeaders.com's PHP wrapper, since I thought I was working against there API when I was in fact working against XboxApi.com's ...), and both are available on Github. XboxLeadersWrapper XboxApiWrapper In order to use these APIs you'll need to have an account on Mashape, subscribe, and generate keys.

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Review: Instant .NET 4.5 Extension Methods How-to (2013)

  • May 3, 2013
  • James Skemp
The following is a review of Instant .NET 4.5 Extension Methods How-to (2013), written by Shawn R. McLean, and published by Packt Publishing. A quick introduction to .NET extension methods In the 5+ years that I've been doing .NET I've been created my own extension methods twice. I was already aware that LINQ was built on extension methods, but I very rarely found myself needing to extend something that I didn't already have the code for.

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Review: Tomb Raider (2013)

  • April 12, 2013
  • James Skemp
The following is a review of Tomb Raider (2013). Reboot: Successful I've never bought a Tomb Raider game before this one. Actually, I did buy the Lara Croft PSN/Xbox Live game, but that's not really a Tomb Raider game in the classic sense. I also received a free copy of Tomb Raider: Underworld via PlayStation Plus, but I've yet to finish it, and don't have much drive to. However, Tomb Raider is not only the first Lara Croft game I've paid full price for, but one of a very few games I've picked up almost immediately after it was released.

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Review: Spec Ops: The Line (2012)

  • March 9, 2013
  • James Skemp
The following is a review of Spec Ops: The Line (2012). A squad-based shooter with an excellent story I really bought the SOCOM 4 Full Deployment Edition because at the time it was the cheapest way to quick up everything to get started with PlayStation Move. And in fact I only played it for a short time before I moved on to other games. I've since tried to get back into it, but since I had issues getting the game running again (odd patch issues), I haven't done so.

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Brief thoughts after 1 month of GitHub

  • March 1, 2013
  • James Skemp
I've been using GitHub for a little more than a month now, and it's been about 2 weeks since I shut down the machine running my local Subversion instance. GitHub for Windows needs some work, but given that Phil Haack is/was working on the Windows aspect, I feel pretty confident that it'll continue to get better. Moving to a system that allows for public repositories also allowed me to publish some really old code, that might be of benefit to someone.

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Converting from Subversion to Git on Windows

  • February 9, 2013
  • James Skemp
With the news that Visual Studio 2012 will support Git out-of-the-box, and me deciding to stop storing my repositories locally, I decided to switch to Git this weekend. They say the best way to do this is via svn2git, which unfortunately uses Ruby. Since I'm on Windows, and haven't done Ruby development, I needed to download Ruby using RubyInstaller for Windows. Next I needed to have RubyGems support, which meant downloading from RubyForge.

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