Review: Contrast (2013)

  • November 16, 2013
  • James Skemp
The following is a review of Contrast, released in 2013, for the PlayStation 4. Charming Since Watch Dogs was delayed, I've been thinking about what game would be my first PlayStation 4 experience. Between Contrast, Flower, and Resogun, I ultimately decided upon Contrast, since while I had played flOw first on my PlayStation 3, I had already played (and enjoyed) Flower on the PS3, and wanted something slightly different.

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Review: Alice: Madness Returns (2011)

  • September 8, 2013
  • James Skemp
The following is a review of Alice: Madness Returns, released in 2011 for the PlayStation 3 and Xbox 360. A dark masterpiece I picked up a new copy of Alice: Madness Returns for the Xbox 360 back in April of 2012. Since it came with a copy of the original American Mcgee's Alice, I decided to start with that in May. However, it took me until November of that year to beat that game (it was good, just long), and then I didn't start the main game until the middle of August.

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C2-12828-1 and Disgaea 3: Absence of Detention

  • August 10, 2013
  • James Skemp
Last month I was playing Disgaea 3: Absence of Detention on the PlayStation Vita. I had finished the game, but had started a new game and was picking up the Diez Gentleman by losing to Raspberyl. Unfortunately, when I lost to her I kept getting the error code of C2-12828-1, and the game crashed. In my particular case I just didn't have enough room in homeroom. Unfortunately I forget the exact number, but the game wants you to keep more slots open than you need.

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Unofficial Xbox Live API wrappers

  • June 9, 2013
  • James Skemp
This morning I created two API wrappers for the Mashape implementations of XboxApi.com and XboxLeaders.com. These unofficial APIs allow you to pull information from Xbox Live for particular users. I've used a simiilar structure for both (based upon XboxLeaders.com's PHP wrapper, since I thought I was working against there API when I was in fact working against XboxApi.com's ...), and both are available on Github. XboxLeadersWrapper XboxApiWrapper In order to use these APIs you'll need to have an account on Mashape, subscribe, and generate keys.

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Review: Tomb Raider (2013)

  • April 12, 2013
  • James Skemp
The following is a review of Tomb Raider (2013). Reboot: Successful I've never bought a Tomb Raider game before this one. Actually, I did buy the Lara Croft PSN/Xbox Live game, but that's not really a Tomb Raider game in the classic sense. I also received a free copy of Tomb Raider: Underworld via PlayStation Plus, but I've yet to finish it, and don't have much drive to. However, Tomb Raider is not only the first Lara Croft game I've paid full price for, but one of a very few games I've picked up almost immediately after it was released.

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Review: Spec Ops: The Line (2012)

  • March 9, 2013
  • James Skemp
The following is a review of Spec Ops: The Line (2012). A squad-based shooter with an excellent story I really bought the SOCOM 4 Full Deployment Edition because at the time it was the cheapest way to quick up everything to get started with PlayStation Move. And in fact I only played it for a short time before I moved on to other games. I've since tried to get back into it, but since I had issues getting the game running again (odd patch issues), I haven't done so.

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My Video Game Tracker (for Windows Phone 7) on GitHub

  • January 15, 2013
  • James Skemp
Yesterday morning I committed version 1.2 of My Video Game Tracker to a public repository on GitHub. At this time I intend on letting my publishing license lapse on Windows Phone development (which is still a number of months away), and have decided that I probably won't do anything further targeting Windows Phone 7. In the coming weeks I'll probably also post the Madison Metro application that I was working on, warts and all.

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PlayStation Plus for PS Vita launch line-up

  • November 16, 2012
  • James Skemp
Updated 11/20/2012 with PlayStation Network prices. On November 19th PlayStation Plus members will get access to free PlayStation Vita games, as part of the Instant Game Collection benefit. The question is, if you've been sitting around waiting to pick up a PlayStation Vita, is now the perfect time to do so? If the question then becomes, how much am I saving by getting these games for free, keep reading.

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Review: Onechanbara: Bikini Samurai Squad (2009)

  • September 16, 2012
  • James Skemp
The following is a review of Onechanbara: Bikini Samurai Squad (2009), for the Xbox 360. Ignore the cover, Onechanbara actually isn't that bad Honestly, I hesitated bringing this up to the counter to pay for it. However, with the 3-point-something rating, new copies selling for over $60, and the store having it used for $6.30, I had to pick up Onechanbara: Bikini Samurai Squad. I'll admit it, as I guy who likes girls sex can get me to purchase something, and Onechanbara certainly promises that.

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Review: Mafia II (2010)

  • May 8, 2012
  • James Skemp
The following is a review of Mafia II (2010), for the PlayStation 3 and Xbox 360. If you enjoyed The Saboteur, you'll enjoy this While I was playing Mafia II I was constantly reminded of The Saboteur (2009), and since I enjoyed that game, I would consider that a good thing. The game features much of the same, with gun and hand fights (the latter of which plays an important part in the story) and driving.

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