Git/posh-git commands

  • September 25, 2013
  • James Skemp
This is a rough list, in no particular order (yet), but here's the commands I've found useful after being converted to posh-git after my Google+ post. git add -u Add all changes (including deletions) git rm <file> Stage file deletion. git commit -m "Message" Commit with Message. git push Push to GitHub git status See what has changed/etcetera git pull Pull from GitHub git add <tab> <tab> Add multiple files, space delimited git diff <file> Difference.

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Unofficial Xbox Live API wrappers

  • June 9, 2013
  • James Skemp
This morning I created two API wrappers for the Mashape implementations of XboxApi.com and XboxLeaders.com. These unofficial APIs allow you to pull information from Xbox Live for particular users. I've used a simiilar structure for both (based upon XboxLeaders.com's PHP wrapper, since I thought I was working against there API when I was in fact working against XboxApi.com's ...), and both are available on Github. XboxLeadersWrapper XboxApiWrapper In order to use these APIs you'll need to have an account on Mashape, subscribe, and generate keys.

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Brief thoughts after 1 month of GitHub

  • March 1, 2013
  • James Skemp
I've been using GitHub for a little more than a month now, and it's been about 2 weeks since I shut down the machine running my local Subversion instance. GitHub for Windows needs some work, but given that Phil Haack is/was working on the Windows aspect, I feel pretty confident that it'll continue to get better. Moving to a system that allows for public repositories also allowed me to publish some really old code, that might be of benefit to someone.

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My Video Game Tracker (for Windows Phone 7) on GitHub

  • January 15, 2013
  • James Skemp
Yesterday morning I committed version 1.2 of My Video Game Tracker to a public repository on GitHub. At this time I intend on letting my publishing license lapse on Windows Phone development (which is still a number of months away), and have decided that I probably won't do anything further targeting Windows Phone 7. In the coming weeks I'll probably also post the Madison Metro application that I was working on, warts and all.

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